
Quick reflexes and memorization skills are needed to overcome the game’s 16 tracks. The gameplay of Sonic Riders looks more like WipeOut than Mario Kart 64, with racers darting through the treacherous courses at the speed of sound. Sonic Riders is a racer with the rebellious attitude the blue hedgehog is known for, trading puny karts for hoverboards. Menu navigation can be controlled by voice through the Kinect device.This isn’t Sonic’s first entry in the racing genre: Sonic R was an ill-fated attempt at turning the Sonic formula into a racer, but the less said about that game, the better. Besides this, there are weapons and other items which are used by specific motion controls, such as physically throwing a missile or other item at another player or character. Players can collect rings through the race tracks which can be used to level up characters, and to enhances various attributes. Characters are divided up into three classes as before, known as Speed, Flight, and Power. The teams are Team Heroes, Team Babylon, Team Rose, and Team Dark with nineteen total characters, including a player's Xbox 360 Avatar as an option. There is a story mode to the game featuring Sonic and friends, essentially, versus some bad guys-a bunch of birds from "Team Babylon." Story mode features four teams, each with three characters, along with some additional characters. Besides the series' trademark "hoverboards," the option to ride bikes has been added to the game. There is even a mode, called Tag mode, where two players may work together in a race by placing their hands together and moving in sync to control their characters onscreen. The game is for one or two players on a single Xbox 360, or up to eight online.

The difference now, as is perhaps obvious, is that the controller is removed in place of full body movement for control.

Like previous entries in the series, the game is played controlling characters from the Sonic franchise as they race through closed tracks going over jumps, performing stunts, and attacking one another. The game is also billed by Sega as being the first Sega title controlled by "full body movements". Sonic Free Riders is notable for also for being a minority in Kinect releases as just about the only launch title that's not only a sequel, but part of a pre-existing game franchise, where most titles are Kinect-specific "show-off" titles for the controller-free hardware add-on. Sonic makes his Kinect debut with a Kinect-exclusive sequel to the previous generation's Sonic Riders title.
